![]() In this case, the file name written in models.dat should be subfolder/SONC.MD3, subfolder being the name of the subfolder in the models folder. Note that this parameter is also used to locate the skin file for the model, swapping the file extension with '.png' or '.pcx' – it is expected that the skin file is in the same folder as the model itself. The fourth parameter, 0.0, is the offset of the model on the north/south axis.The third parameter, 3.0, is the overall size of the model displayed in-game. ![]() This does not affect the actual position of the object the model represents. Most models display correctly at 0.0, but some need an offset to display in the right place.Īuthors usually provide the correct parameters and all that needs to be done to use them is to enter the parameters into models.dat.
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